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Ver. 1.4.x
6 12p1 12p2 13p1 15p1 15p2 15p3 17p1 17p2

Ver. 1.4.0
α24 β2 β3 β4 β11 β12 β13 β16 β17 β18 β19 β20 β21 β22 Release

Ver. 1.4.17

Patch 2 (2013/11/04 (Mon) 17:00)

Patch 1 (2013/06/23 (Sun) 19:45)

Ver. 1.4.15

Patch 3 (2012/01/23 (Mon) 23:47)

Patch 2 (2012/01/21 (Sat) 23:30)

Patch 1 (2012/01/19 (Thu) 00:07)

Ver. 1.4.13

Patch 1 (2011/12/18 (Sun) 01:25)

Ver. 1.4.12

Patch 2 (2011/11/20 (Sun) 13:27)

Patch 1 (2011/11/09 -)

Ver. 1.4.6

include/game_vote_functions.php % 2488行目付近 (2011/02/24 (Thu) 08:24)

[before]

$target->ReturnPossessed('possessed_target', $ROOM->date + 1);

[after]

$target->ReturnPossessed('possessed_target', $ROOM->date + 1);
$stack = $virtual_target->GetPartner('possessed');
if($target->user_no == $stack[max(array_keys($stack))]){
  $virtual_target->ReturnPossessed('possessed', $ROOM->date + 1);
}

include/game_vote_functions.php % 1970行目付近 (2011/02/25 (Fri) 02:54)

[before]

else{
  continue;
}

[after]

elseif($voted_wolf->IsRole('possessed_wolf') && $voted_wolf->IsSame($target->uname)){
  $voted_wolf->possessed_cancel = true;
}
else{
  continue;
}

Ver. 1.4.0

room_manager.php % 312行目付近 (2010/12/28 (Tue) 19:10)

× 0, in_array('gerd', $option_role_list) ? $USER_ICON->gerd : 0)) break;
○ 1, in_array('gerd', $option_role_list) ? $USER_ICON->gerd : 0)) break;

config/server_config % 93行目付近 (2010/12/28 (Tue) 19:10)

[before]

  //表示する他のサーバのリスト
  var $server_list = array(
     /* 設定例
    'cirno' => array('name' => 'チルノ鯖',
                     'url' => 'http://www12.atpages.jp/cirno/',
                     'encode' => 'UTF-8',
                     'separator' => '<!-- atpages banner tag -->',
                     'footer' => '</a><br>',
                     'disable' => false),
     */
}

[after]

  //表示する他のサーバのリスト
  var $server_list = array(
     /* 設定例
    'cirno' => array('name' => 'チルノ鯖',
                     'url' => 'http://www12.atpages.jp/cirno/',
                     'encode' => 'UTF-8',
                     'separator' => '<!-- atpages banner tag -->',
                     'footer' => '</a><br>',
                     'disable' => false),
     */
                          );
}

Ver. 1.4.0 β22

game_vote.php % 261行目付近 (2010/12/07 (Tue) 00:09)

× if($SELF->IsRole('evoke_scanner')){
○ elseif($SELF->IsRole('evoke_scanner')){

Ver. 1.4.0 β21

room_manager.php % 178行目付近 (2010/11/23 (Tue) 22:45)

[before]

array_push($check_game_option_list, 'deep_sleep', 'mind_open', 'blinder');
$check_option_role_list[] = 'joker';

[after]

array_push($check_game_option_list, 'joker', 'deep_sleep', 'mind_open', 'blinder');

include/user_class.php % 1200行目付近 (2010/11/23 (Tue) 22:45)

[before]

$stack = array();

[after]

if(! $ROOM->IsOption('joker')) return false;
$stack = array();

include/game_vote_functions.php % 1222行目付近 (2010/11/23 (Tue) 22:45)

× $joker_flag = false; //ジョーカー移動成立フラグ
○ $joker_flag = ! $ROOM->IsOption('joker'); //ジョーカー移動成立フラグ

include/game_vote_functions.php % 2724行目付近 (2010/11/24 (Wed) 21:00)

× if($role_flag->bishop_priest && $user->GetCamp(true) != 'human') $live_count['dead']++;
○ if($user->GetCamp(true) != 'human') $live_count['dead']++;

include/game_vote_functions.php % 2733行目付近 (2010/11/24 (Wed) 21:00)

× if($role_flag->priest && $user->GetCamp() == 'human') $live_count['human_side']++;
○ if($user->GetCamp() == 'human') $live_count['human_side']++;

Ver. 1.4.0 β20

include/game_format.php % 22行目付近 (2010/11/15 (Mon) 03:16)

× $SELF->live->virtual_live = true;
○ $SELF->virtual_live = true;

include/game_vote_functions.php % 817行目付近 (2010/11/16 (Tue) 05:57)

[before]

  //リストにデータを追加
  $live_uname_list[$user->user_no] = $user->uname;
  $vote_message_list[$user->uname] = $message_list;
  $vote_target_list[$user->uname]  = $target->uname;
  $vote_count_list[$user->uname]   = $voted_number;
  foreach($ROLES->Load('vote_ability') as $filter) $filter->SetVoteAbility($target->uname);
}

[after]

  //リストにデータを追加
  $live_uname_list[$user->user_no]   = $user->uname;
  $vote_message_list[$user->user_no] = $message_list;
  $vote_target_list[$user->uname]    = $target->uname;
  $vote_count_list[$user->uname]     = $voted_number;
  foreach($ROLES->Load('vote_ability') as $filter) $filter->SetVoteAbility($target->uname);
}
ksort($vote_message_list);
$stack = array();
foreach($vote_message_list as $id => $list) $stack[$USERS->ByID($id)->uname] = $list;
$vote_message_list = $stack;

Ver. 1.4.0 β19

game_play.php % 264行目付近 (2010/11/06 (Sat) 04:12)

[before]

$user = $USERS->ByVirtual($SELF->user_no);
if($ROOM->IsPlaying() && $user->IsLive()){
  $ROLES->actor = $user;
  foreach($ROLES->Load('voice') as $filter) $filter->FilterVoice($voice, $say);
}

[after]

if($ROOM->IsPlaying() && $SELF->IsLive()){
  $ROLES->actor = $USERS->ByVirtual($SELF->user_no);
  foreach($ROLES->Load('voice') as $filter) $filter->FilterVoice($voice, $say);
}

include/role/role_class.php % 132行目付近 (2010/11/06 (Sat) 04:12)

[before]

function Ignored(){
  global $ROOM, $ROLES;
  //return false; //テスト用
  return ! ($ROOM->IsPlaying() && $ROLES->actor->IsLive());
}

[after]

function Ignored(){
  global $ROOM, $USERS, $ROLES;
  //return false; //テスト用
  return ! ($ROOM->IsPlaying() && $USERS->IsVirtualLive($ROLES->actor->user_no));
}

include/game_vote_functions.php % 2591行目付近 (2010/11/06 (Sat) 05:09)

× 'ogre' => 'yaksa');
○ 'yaksa' => 'yaksa');

include/game_vote_functions.php % 2619行目付近 (2010/11/06 (Sat) 05:09)

× 'ogre' => 'succubus_yaksa');
○ 'yaksa' => 'succubus_yaksa');

Ver. 1.4.0 β18

include/user_class.php % 432行目付近 (2010/10/16 (Sat) 03:18)

× if($this->IsRole('mind_scanner')) return $this->IsVoted($vote_data, 'MIND_SCANNER_DO');
○ if($this->IsRole('mind_scanner', 'presage_scanner')) return $this->IsVoted($vote_data, 'MIND_SCANNER_DO');

img/role/ (2010/10/18 (Mon) 05:33)

× result_succbus_vampire.gif
○ result_succubus_vampire.gif

game_vote.php % 143行目付近 (2010/10/20 (Wed) 04:56)

× if(FetchResult($ROOM->GetQueryHeader('room', 'day_night') != 'beforegame')){
○ if(FetchResult($ROOM->GetQueryHeader('room', 'day_night')) != 'beforegame'){

Ver. 1.4.0 β17

include/user_class.php % 370行目付近 (2010/10/04 (Mon) 00:44)

× return $result && ! $reverse ? 'wolf' : 'human';
○ return ($result xor $reverse) ? 'wolf' : 'human';

include/room_class.php % 306行目付近 (2010/10/08 (Fri) 02:21)

× if(empty($uname)) $uname = 'system';
○ if($uname == '') $uname = 'system';

Ver. 1.4.0 β16

include/game_vote_functions.php % 1474行目付近

[before]

if($target->IsSame($vote_kill_uname)) continue;
if($target->IsActive($stack)) $target->LostAbility();
elseif($target->IsRole('lost_ability')){
	$USERS->SuddenDeath($target->user_no, 'SUDDEN_DEATH_SEALED');
}

[after]

if($target->IsSame($vote_kill_uname) || ! $target->IsRole($stack)) continue;
$target->IsActive() ? $target->LostAbility() :
  $USERS->SuddenDeath($target->user_no, 'SUDDEN_DEATH_SEALED');

include/user_class.php % 409行目付近 (2010/08/31 (Tue) 03:59)

× $this->IsVoted($vote_data, 'MAGE_DO');
○ return $this->IsVoted($vote_data, 'MAGE_DO');

include/user_class.php % 897行目付近 (2010/09/16 (Thu) 04:22)

[before]

$target = $user;
do{ //覚醒者・夢語部ならコピー先を辿る
  if(! $target->IsRole('soul_mania', 'dummy_mania')) break;
  $stack = $target->GetPartner($target->main_role);
  if(is_null($stack)) break; //コピー先が見つからなければスキップ

  $target = $this->ByID($stack[0]);
  if($target->IsRoleGroup('mania')) $target = $user; //神話マニア系なら元に戻す
}while(false);

while($target->IsRole('unknown_mania')){ //鵺ならコピー先を辿る
  $stack = $target->GetPartner('unknown_mania');
  if(is_null($stack)) break; //コピー先が見つからなければスキップ

  $target = $this->ByID($stack[0]);
  if($target->IsSelf()) break; //自分に戻ったらスキップ
}

[after]

$target = $user;
$stack  = array();
while($target->IsRole('unknown_mania')){ //鵺ならコピー先を辿る
  $id = array_shift($target->GetPartner('unknown_mania', true));
  if(is_null($id) || in_array($id, $stack)) break;
  $stack[] = $id;
  $target  = $this->ByID($id);
}

//覚醒者・夢語部ならコピー先を辿る
if($target->IsRole('soul_mania', 'dummy_mania') &&
   is_array($stack = $target->GetPartner($target->main_role))){
  $target = $this->ByID(array_shift($stack));
  if($target->IsRoleGroup('mania')) $target = $user; //神話マニア系なら元に戻す
}

Ver. 1.4.0 β13

include/game_vote_functions.php % 973行目付近

× $delete_role_list = array('lovers', 'admire_lovers', 'copied', 'copied_trick', 'copied_soul',
○ $delete_role_list = array('lovers', 'challenge_lovers', 'copied', 'copied_trick', 'copied_soul',

include/game_vote_functions.php % 2510行目付近 (2010/07/19 (Mon) 09:41)

[before]

case 'doll_master':

[after]

case 'whisper_scanner':
case 'howl_scanner':
case 'telepath_scanner':
  $stack_role = 'mind_scanner';
  break;

case 'doll_master':

game_vote.php % 490行目付近 (2010/07/20 (Tue) 01:58)

[before]

$target->AddRole($add_role);

[after]

$target->AddRole($add_role);
$target->ParseRoles($target->GetRole());

include/game_functions.php % 835行目付近 (2010/07/21 (Wed) 01:02)

× elseif($said_user->IsLonely('silver_wolf')){
○ elseif($said_user->IsWolf() && $said_user->IsLonely()){

Ver. 1.4.0 β12

include/game_vote_functinons.php % 176行目付近

[before]

$random_replace_list = $CAST_CONF->GenerateRandomList($replace_human_list);
$CAST_CONF->AddRandom($role_list, $random_replace_list, $over_count);

[after]

$CAST_CONF->AddRandom($role_list, $replace_human_list, $over_count);

Ver. 1.4.0 β11

include/user_class.php % 190行目付近

[before]

  function IsLonely(){
    return $is_role && ($this->IsRole('mind_lonely') || $this->IsRoleGroup('silver'));
  }

[after]

  function IsLonely($role = NULL){
    $is_role = is_null($role) ? true : $this->IsRole($role);
    return $is_role && ($this->IsRole('mind_lonely') || $this->IsRoleGroup('silver'));
  }

include/user_class.php % 230行目付近 (2010/07/07 (Wed) 21:40)

× return $ROOM->date > 1 && $ROOM < 5 && $this->IsRole('challenge_lovers');
○ return $ROOM->date > 1 && $ROOM->date < 5 && $this->IsRole('challenge_lovers');

game_vote.php % 295行目付近 (2010/07/07 (Wed) 23:16)

× if(! $SELF->IsRole('scanner', 'evoke_scanner')){
○ if(! $SELF->IsRole('mind_scanner', 'evoke_scanner')){

include/game_vote_functions.php % 2009行目付近 (2010/07/09 (Fri) 01:18)

× if($target->IsRole('escaper')) break; //逃亡者は暗殺不可
○ if($target->IsRole('escaper')) continue; //逃亡者は暗殺不可

include/game_functions.php % 834行目付近 (2010/07/11 (Sun) 02:22)

× elseif($said_user->IsLonely('wolf')){
○ elseif($said_user->IsLonely('silver_wolf')){

Ver. 1.4.0 β4

user_manager.php % 35行目付近

[before]

//項目被りチェック

[after]

$query = "SELECT COUNT(icon_no) FROM user_icon WHERE icon_no = " . $icon_no;
if(FetchResult($query) < 1) OutputActionResult('村人登録 [入力エラー]', '無効なアイコン番号です');

//項目被りチェック

user_manager.php % 275行目付近 (2010/02/24 (Wed) 21:40)

× if($ROOM->IsOptionGroup('mania')) $wish_role_list[] = 'mania';
○ if($ROOM->IsOptionGroup('mania') && ! in_array('mania', $wish_role_list)) $wish_role_list[] = 'mania';

include/game_functons.php % 751行目付近 (2010/02/28 (Sun) 02:00)

[before]

$builder->AddSystemTalk($sentence, 'dummy-boy');

[after]

LineToBR($sentence);
$builder->AddSystemTalk($sentence, 'dummy-boy');

game_vote.php % 352行目付近 (2010/02/28 (Sun) 20:25)

× $sub_role_list = $GAME_CONF->sub_role_group_list['sudden-death'];
○ $sub_role_list = array_diff($GAME_CONF->sub_role_group_list['sudden-death'], array('panelist'));

Ver. 1.4.0 β3

game_play.php % 259行目付近

× if($ROOM->IsPlaying() && $virtual->IsLive()){
○ if($ROOM->IsPlaying() && $virtual_self->IsLive()){

include/game_format.php % 60行目付近

× global $RQ_ARGS;
○ global $GAME_CONF, $RQ_ARGS;

include/game_format.php % 83行目付近

[before]

if($RQ_ARGS->add_role) $handle_name .= $user->GenarateShortRoleName(); //役職表示モード対応

[after]

if($RQ_ARGS->add_role){ //役職表示モード対応
  $real_user = $talk->scene == 'heaven' ? $user : $USERS->ByReal($user->user_no);
  $handle_name .= $real_user->GenerateShortRoleName();
}

include/talk_class.php % 38行目付近

[before]

case 'dummy_boy':
  if($this->type == $this->uname){

[after]

case 'dummy_boy':
  if($this->type == 'system') break;
  if($this->type == $this->uname){

include/game_functions.php % 236行目付近 (2010/02/22 (Mon) 23:00)

× $handle_name .= $real_user->GenarateShortRoleName();
○ $handle_name .= $real_user->GenerateShortRoleName();

include/user_class.php % 216行目付近

× function GenarateShortRoleName(){
○ function GenerateShortRoleName(){

include/game_functons.php % 461行目付近 (2010/02/28 (Sun) 02:00)

[before]

$builder->AddSystemTalk($sentence, 'dummy-boy');

[after]

LineToBR($sentence);
$builder->AddSystemTalk($sentence, 'dummy-boy');

Ver. 1.4.0 β2

include/game_vote_functions.php % 1188行目

× elseif(! $ROOM->IsOpenCast() && $user->IsGroup('evoke_scanner')){
○ elseif(! $ROOM->IsOpenCast() && $user->IsRole('evoke_scanner')){

game_play.php % 449 行目

× array_push($actor_list, 'poison_cat');
○ array_push($actor_list, '%cat', 'revive_fox');

Ver. 1.4.0 α24

game_play.php % 731 行目

× $USERS->GetHandleName($target_uname) . 'さんに投票済み');
○ $USERS->GetHandleName($target_uname, true) . 'さんに投票済み');

include/game_functions.php % 705 行目

×elseif($pseud_self->IsRole('wise_wolf')){
○elseif($virtual_self->IsRole('wise_wolf')){

user_manager.php % 276 行目 (2010/01/30 02:30)

× array_push($wish_role_list, 'mage', 'necromancer', 'priest', 'common', 'poison',
○ array_push($wish_role_list, 'mage', 'necromancer', 'priest', 'guard', 'common', 'poison',

include/game_functions.php % 400 行目付近 (2010/02/01 (Mon) 00:15)

[before]

$said_user = $USERS->ByVirtualUname($talk->uname);

[after]

if(strpos($talk->location, 'heaven') === false)
  $said_user = $USERS->ByVirtualUname($talk->uname);
else
  $said_user = $USERS->ByUname($talk->uname);

include/game_vote_functions % 1865 行目付近

[before]

$target->dead_flag = false; //死亡フラグをリセット
$USERS->Kill($target->user_no, 'WOLF_KILLED');
if($target->revive_flag) $target->Update('live', 'live'); //蘇生対応

[after]

if(isset($target->user_no)){
  $target->dead_flag = false; //死亡フラグをリセット
  $USERS->Kill($target->user_no, 'WOLF_KILLED');
  if($target->revive_flag) $target->Update('live', 'live'); //蘇生対応
}